Goa

Date: 04-07-2010

Venue: Mage Cafe

Description: Ryan (shop owner) ask us to try this game, Rudiger Dorn's "Goa". He played it few years ago and can't recall how the game works out. He ask me to help him read through the rules and play the game with him. I roughly read it through in 20 minutes and get the basics and starts the game with 4 players. "Goa" is a game that merge mechanics very well like Auction and Resource Management. It's not that heavy but hard to pick up at first, but after a few rounds or a game, you'll started to know what's going on. After I roughly finish the rules, I thought it is going to be a boring game since the theme is just "meh", but in the end it turns out quite fun and strategic. We finish this first game within 100 minutes and we played it WRONG! Hell yes! We miss the Tile Auction part. We thought it was just simply place the number tokens and claim it. Nevermind, we've done it right in the next game.

End game scores: Ryan (winner) - 46 pts, Arthur - 42 pts, ET - 38 pts & me - 26 pts

"Goa" main board, where all the tiles and cards are placed. Player interactions only happened here.

Closer look of some cards. From top and left: Additional Action card deck, 1 & 3 Colonist(s) card deck, 1 & 3 Ship(s) card deck, draw & discard Expedition card deck.

Player's development sheet, one of the an important part of the game. Player must keep an eye on it all the time to maintain the balance of all, money, resources, colonists, ships and etc.

Player's Plantations & Colonies sheet, again this is important too. Player must keep an eye on it all the time to maintain the balance of all, money, resources, colonists, ships and etc.


Blue player's playing area.

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